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CITY OF THIEVES

From the Battle Dragons series , Vol. 1

An exciting, accessible romp with a hint of something deeper.

Thirteen-year-old Abel lives in Drakopolis, a massive high-rise metropolis built by humans and the dragons that they’ve domesticated for labor.

After failing his Dragon Rider Academy entrance exam, Abel is sure he’ll never be able to fulfill his dream of riding a dragon. But when he discovers his sister is secretly a kinner, or gang member, the world he thought he knew is busted wide open. Not only is his sister involved in an anti-fascist kin, one with progressive revolutionary ideals, but their brother is climbing the ranks of the Dragon’s Eye police force; now, his older siblings are fighting on opposite sides of a growing war. Furthermore, Abel’s best friend, Roa, and their favorite teacher are also secretly kinners, and they recruit him into the world of illicit dragon fights, leading to the book’s brutal, climactic kin battle. After training extensively with a stolen dragon, Abel begins to question whether the domestication of Drakopolis’ dragons is as benevolent as the history books say and whether kins are more complex than the simple right or wrong dichotomy he believed. These bigger questions are left open, but it is implied that they will be explored in future entries. This series starter’s straightforward language, intriguing worldbuilding, and thoughtful, gutsy protagonist make it widely appealing. Roa is nonbinary and uses they/them pronouns, Abel’s chronically ill father is unemployed, and most characters are White.

An exciting, accessible romp with a hint of something deeper. (Fantasy. 9-13)

Pub Date: Sept. 21, 2021

ISBN: 978-1-338-71654-2

Page Count: 272

Publisher: Scholastic

Review Posted Online: Aug. 15, 2021

Kirkus Reviews Issue: Sept. 1, 2021

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ESCAPE FROM MR. LEMONCELLO'S LIBRARY

From the Mr. Lemoncello's Library series , Vol. 1

Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read...

When a lock-in becomes a reality game, 12-year-old Kyle Keeley and his friends use library resources to find their way out of Alexandriaville’s new public library.

The author of numerous mysteries for children and adults turns his hand to a puzzle adventure with great success. Starting with the premise that billionaire game-maker Luigi Lemoncello has donated a fortune to building a library in a town that went without for 12 years, Grabenstein cleverly uses the tools of board and video games—hints and tricks and escape hatches—to enhance this intricate and suspenseful story. Twelve 12-year-old winners of an essay contest get to be the first to see the new facility and, as a bonus, to play his new escape game. Lemoncello’s gratitude to the library of his childhood extends to providing a helpful holographic image of his 1968 librarian, but his modern version also includes changing video screens, touch-screen computers in the reading desks and an Electronic Learning Center as well as floor-to-ceiling bookshelves stretching up three stories. Although the characters, from gamer Kyle to schemer Charles Chiltington, are lightly developed, the benefits of pooling strengths to work together are clear.

Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read is a winner for readers and game-players alike. (Mystery. 9-13)

Pub Date: June 25, 2013

ISBN: 978-0-375-87089-7

Page Count: 304

Publisher: Random House

Review Posted Online: April 2, 2013

Kirkus Reviews Issue: May 1, 2013

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THE LION OF LARK-HAYES MANOR

A pleasing premise for book lovers.

A fantasy-loving bookworm makes a wonderful, terrible bargain.

When sixth grader Poppy Woodlock’s historic preservationist parents move the family to the Oregon coast to work on the titular stately home, Poppy’s sure she’ll find magic. Indeed, the exiled water nymph in the manor’s ruined swimming pool grants a wish, but: “Magic isn’t free. It cosssts.” The price? Poppy’s favorite book, The Lion, the Witch, and the Wardrobe. In return she receives Sampson, a winged lion cub who is everything Poppy could have hoped for. But she soon learns that the nymph didn’t take just her own physical book—she erased Narnia from Poppy’s world. And it’s just the first loss: Soon, Poppy’s grandmother’s journal’s gone, then The Odyssey, and more. The loss is heartbreaking, but Sampson’s a wonderful companion, particularly as Poppy’s finding middle school a tough adjustment. Hartman’s premise is beguiling—plenty of readers will identify with Poppy, both as a fellow bibliophile and as a kid struggling to adapt. Poppy’s repeatedly expressed faith that unveiling Sampson will bring some sort of vindication wears thin, but that does not detract from the central drama. It’s a pity that the named real-world books Poppy reads are notably lacking in diversity; a story about the power of literature so limited in imagination lets both itself and readers down. Main characters are cued White; there is racial diversity in the supporting cast. Chapters open with atmospheric spot art. (This review has been updated to reflect the final illustrations.)

A pleasing premise for book lovers. (Fantasy. 9-12)

Pub Date: May 2, 2023

ISBN: 9780316448222

Page Count: 320

Publisher: Little, Brown

Review Posted Online: Feb. 24, 2023

Kirkus Reviews Issue: March 15, 2023

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