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THE APP

An invitation to play that lacks the simplicity of its print forebear but has its own charms.

Extending the bestselling print version’s ingeniously interactive contents, this somewhat overheated app offers 15 challengingly abstract games built on unevenly colored, frenetically spinning dots and circles in various primary hues.

Other than the title page/publication information and a labeled “Return to Home” icon that appears when the screen is not touched for several seconds, the only text is the sometimes unhelpfully allusive ("Yum Yum"?) game titles hidden beneath rows of dots on the contents screen. Users are left to discover for themselves in each game whether their tap-created dots will fall or fly, change color or explode, make noise or draw lines—or even respond differently (as many do) with successive touches. In addition, the dots in “Studio” and “Rain” are tilt-responsive, though similar arrays in other games are not, which may cause confusion (for adult players at least). The jiggling “keys” lined up in “Free Play” not only chime single musical notes (or cacophonous noises, depending on the color) when touched, but can be knocked against one another with a swipe for more complex compositions. Though too much exposure to the flickering visuals may cause overstimulation (or headaches), young children comprise only part of the audience that will find all this abstract, experimental play beguiling.

An invitation to play that lacks the simplicity of its print forebear but has its own charms. (iPad game app. 4 & up)

Pub Date: May 15, 2012

ISBN: N/A

Page Count: -

Publisher: Chronicle Books

Review Posted Online: May 1, 2012

Kirkus Reviews Issue: May 15, 2012

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HOW TO CATCH A WITCH

Not enough tricks to make this a treat.

Another holiday title (How To Catch the Easter Bunny by Adam Wallace, illustrated by Elkerton, 2017) sticks to the popular series’ formula.

Rhyming four-line verses describe seven intrepid trick-or-treaters’ efforts to capture the witch haunting their Halloween. Rhyming roadblocks with toolbox is an acceptable stretch, but too often too many words or syllables in the lines throw off the cadence. Children familiar with earlier titles will recognize the traps set by the costume-clad kids—a pulley and box snare, a “Tunnel of Tricks.” Eventually they accept her invitation to “floss, bump, and boogie,” concluding “the dance party had hit the finale at last, / each dancing monster started to cheer! / There’s no doubt about it, we have to admit: / This witch threw the party of the year!” The kids are diverse, and their costumes are fanciful rather than scary—a unicorn, a dragon, a scarecrow, a red-haired child in a lab coat and bow tie, a wizard, and two space creatures. The monsters, goblins, ghosts, and jack-o'-lanterns, backgrounded by a turquoise and purple night sky, are sufficiently eerie. Still, there isn’t enough originality here to entice any but the most ardent fans of Halloween or the series. (This book was reviewed digitally.)

Not enough tricks to make this a treat. (Picture book. 4-7)

Pub Date: Aug. 2, 2022

ISBN: 978-1-72821-035-3

Page Count: 40

Publisher: Sourcebooks Wonderland

Review Posted Online: May 10, 2022

Kirkus Reviews Issue: June 1, 2022

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WRECKING BALL

From the Diary of a Wimpy Kid series , Vol. 14

Readers can still rely on this series to bring laughs.

The Heffley family’s house undergoes a disastrous attempt at home improvement.

When Great Aunt Reba dies, she leaves some money to the family. Greg’s mom calls a family meeting to determine what to do with their share, proposing home improvements and then overruling the family’s cartoonish wish lists and instead pushing for an addition to the kitchen. Before bringing in the construction crew, the Heffleys attempt to do minor maintenance and repairs themselves—during which Greg fails at the work in various slapstick scenes. Once the professionals are brought in, the problems keep getting worse: angry neighbors, terrifying problems in walls, and—most serious—civil permitting issues that put the kibosh on what work’s been done. Left with only enough inheritance to patch and repair the exterior of the house—and with the school’s dismal standardized test scores as a final straw—Greg’s mom steers the family toward moving, opening up house-hunting and house-selling storylines (and devastating loyal Rowley, who doesn’t want to lose his best friend). While Greg’s positive about the move, he’s not completely uncaring about Rowley’s action. (And of course, Greg himself is not as unaffected as he wishes.) The gags include effectively placed callbacks to seemingly incidental events (the “stress lizard” brought in on testing day is particularly funny) and a lampoon of after-school-special–style problem books. Just when it seems that the Heffleys really will move, a new sequence of chaotic trouble and property destruction heralds a return to the status quo. Whew.

Readers can still rely on this series to bring laughs. (Graphic/fiction hybrid. 8-12)

Pub Date: Nov. 5, 2019

ISBN: 978-1-4197-3903-3

Page Count: 224

Publisher: Amulet/Abrams

Review Posted Online: Nov. 18, 2019

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