by Peter Lerangis ; illustrated by Torstein Norstrand ‧ RELEASE DATE: Oct. 29, 2013
New setting, same sorts of adventures will be the script for each volume, but fans will get hooked on the mysteriousness of...
In the second of the seven-volume Seven Wonders series, Jack McKinley seeks the second of seven stolen Loculi of Atlantis, magical orbs planted in each one of the Seven Wonders of the Ancient World.
Jack, Aly Black, Cass Williams and Marco Ramsay are genetic time bombs, each having G7W, a gene that will kill them at age 14 if they don’t find the seven Loculi. In The Colossus Rises (2013), they found the Loculus for flight in the Colossus of Rhodes, and now they’re searching for the Hanging Gardens of Babylon. Jack’s narrative, slow at first, becomes an Indiana Jones–style adventure into ancient Babylon. The foursome faces a giant lizard-monster, monkeylike creatures with lethal spit and a cloaked apparition with one shining eye. What they hadn’t bargained for is a conflict over which secret organization they should be working for—the Karai Institute or the group of fanatic monks from Greece they encountered in the last book. The conflict adds complexity to the tale, and the final sentence holds a huge surprise, which will excite readers about the next installment even as it frustrates them. Seven Wonders Journal: The Select is available as an e-book prequel for those who crave more.
New setting, same sorts of adventures will be the script for each volume, but fans will get hooked on the mysteriousness of it all. (Adventure. 8-14)Pub Date: Oct. 29, 2013
ISBN: 978-0-06-207043-2
Page Count: 400
Publisher: Harper/HarperCollins
Review Posted Online: Aug. 20, 2013
Kirkus Reviews Issue: Sept. 15, 2013
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More In The Series
by Peter Lerangis & illustrated by Mike Reagan
by Chris Grabenstein ‧ RELEASE DATE: June 25, 2013
Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read...
When a lock-in becomes a reality game, 12-year-old Kyle Keeley and his friends use library resources to find their way out of Alexandriaville’s new public library.
The author of numerous mysteries for children and adults turns his hand to a puzzle adventure with great success. Starting with the premise that billionaire game-maker Luigi Lemoncello has donated a fortune to building a library in a town that went without for 12 years, Grabenstein cleverly uses the tools of board and video games—hints and tricks and escape hatches—to enhance this intricate and suspenseful story. Twelve 12-year-old winners of an essay contest get to be the first to see the new facility and, as a bonus, to play his new escape game. Lemoncello’s gratitude to the library of his childhood extends to providing a helpful holographic image of his 1968 librarian, but his modern version also includes changing video screens, touch-screen computers in the reading desks and an Electronic Learning Center as well as floor-to-ceiling bookshelves stretching up three stories. Although the characters, from gamer Kyle to schemer Charles Chiltington, are lightly developed, the benefits of pooling strengths to work together are clear.
Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read is a winner for readers and game-players alike. (Mystery. 9-13)Pub Date: June 25, 2013
ISBN: 978-0-375-87089-7
Page Count: 304
Publisher: Random House
Review Posted Online: April 2, 2013
Kirkus Reviews Issue: May 1, 2013
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More In The Series
by Chris Grabenstein ; illustrated by Douglas Holgate ; color by Marta Todeschini
by Chris Grabenstein ; illustrated by Douglas Holgate
More by Chris Grabenstein
BOOK REVIEW
by Chris Grabenstein ; illustrated by Julian Callos
BOOK REVIEW
by Chris Grabenstein ; illustrated by Douglas Holgate ; color by Marta Todeschini
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by G.T. Karber & Chris Grabenstein ; illustrated by Andy Smith
by Peter Brown ; illustrated by Peter Brown ‧ RELEASE DATE: Sept. 26, 2023
Hugely entertaining, timely, and triumphant.
Robot Roz undertakes an unusual ocean journey to save her adopted island home in this third series entry.
When a poison tide flowing across the ocean threatens their island, Roz works with the resident creatures to ensure that they will have clean water, but the destruction of vegetation and crowding of habitats jeopardize everyone’s survival. Brown’s tale of environmental depredation and turmoil is by turns poignant, graceful, endearing, and inspiring, with his (mostly) gentle robot protagonist at its heart. Though Roz is different from the creatures she lives with or encounters—including her son, Brightbill the goose, and his new mate, Glimmerwing—she makes connections through her versatile communication abilities and her desire to understand and help others. When Roz accidentally discovers that the replacement body given to her by Dr. Molovo is waterproof, she sets out to seek help and discovers the human-engineered source of the toxic tide. Brown’s rich descriptions of undersea landscapes, entertaining conversations between Roz and wild creatures, and concise yet powerful explanations of the effect of the poison tide on the ecology of the island are superb. Simple, spare illustrations offer just enough glimpses of Roz and her surroundings to spark the imagination. The climactic confrontation pits oceangoing mammals, seabirds, fish, and even zooplankton against hardware and technology in a nicely choreographed battle. But it is Roz’s heroism and peacemaking that save the day.
Hugely entertaining, timely, and triumphant. (author’s note) (Fiction. 8-12)Pub Date: Sept. 26, 2023
ISBN: 9780316669412
Page Count: 288
Publisher: Little, Brown
Review Posted Online: Aug. 26, 2023
Kirkus Reviews Issue: Sept. 15, 2023
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More by Aaron Reynolds
BOOK REVIEW
by Aaron Reynolds ; illustrated by Peter Brown
BOOK REVIEW
by Peter Brown ; illustrated by Peter Brown
BOOK REVIEW
by Aaron Reynolds ; illustrated by Peter Brown
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