Kindness and cooperation help friends get one step closer to saving the planet.
In a previous adventure, cats Squash and Ginny found a magical Orb of the Past, but they were separated from two friends in the process. The orb reveals that the friends have found the Orb of the Present but have been captured by an unidentified villain. Squash and Ginny are off to the rescue and use their magic wand to track the friends to a mansion. There, the friends, the Orb of the Past, and other items and creatures are scheduled to be auctioned off. Squash and Ginny must breach security barriers, crack a complicated code that readers are encouraged to solve, and convince a group of creatures that Squash and Ginny need the orbs to stop the Spirit World from spilling into the human world. As vines from the Spirit World invade the mansion and human adversaries approach, the heroes grab the orb and escape with the help of a Spirit World visitor. Now they face the daunting task of retrieving the Orb of the Future. Pages with several panels of digitally created cartoons and multiple speech balloons keep the pace brisk. Layers of group problem-solving, environmental concerns, and a magical world make this a book for more experienced readers.
A multilayered fantasy adventure full of action, fun, and friendship.
(Graphic fiction. 7-10)